Young Justice

Young Justice

Teenage superheroes strive to prove themselves as members of the Justice League.

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Episodes

Happy New Year

1. Happy New Year

The Team takes on the intergalactic bounty hunter Lobo…as a precursor to an alien invasion!

Earthlings

2. Earthlings

Miss Martian, Superboy, Beast Boy and Adam Strange arrive on the distant planet Rann to stop the alien infiltration of Earth at its source.

Alienated

3. Alienated

The Team and the Justice League continue to hunt the Kroloteans that have invaded Earth—but the aliens have help from an extremely unexpected source.

Salvage

4. Salvage

While Superboy and Blue Beetle battle Intergang, Nightwing and company try to salvage the soul of a former comrade fallen from grace.

Beneath

5. Beneath

Jaime Reyes searches for a missing friend, while Miss Martian, Batgirl, Bumblebee and Wonder Girl return to Bialya to discover what lies beneath.

Bloodlines

6. Bloodlines

An intruder mysteriously appears inside Mount Justice, claiming to be a tourist from the future. But who is he really? And what is his true agenda?

Depths

7. Depths

Artemis rejoins the team to defend a critical satellite launch. But will her first mission back also be her last?!

Satisfaction

8. Satisfaction

Roy Harper seeks vengeance against the man who ruined his life.

Darkest

9. Darkest

Black Manta sends Kaldur on a mission that will prove where his loyalties truly lie.

Before the Dawn

10. Before the Dawn

The Team uncovers some shocking secrets while on a covert rescue mission.

Cornered

11. Cornered

A brutal alien warrior traps the Team inside the Hall of Justice.

True Colors

12. True Colors

Robin leads a squad to investigate Lexcorp's troubling allegiances.

The Fix

13. The Fix

In revenge for her telepathic attack on his son, Black Manta goes after Miss Martian.

Runaways

14. Runaways

Nightwing tasks Blue Beetle with chasing down a group of potentially dangerous super-powered teenage runaways. But Blue Beetle is not the only one hunting them...

War

15. War

A conqueror from another world becomes a wild card in an intergalactic game of supremacy -- placing planet Earth square in the jackpot.

Complications

16. Complications

Black Manta gives Miss Martian twenty-four hours to live, but that may be more time than Aqualad has with Sportsmaster and Cheshire on the hunt for his head!

The Hunt

17. The Hunt

A band of misfits is put to the test when Lex Luthor sends them behind enemy lines... to rescue the team!

Intervention

18. Intervention

The team embarks on a desperate endeavor to free Blue Beetle!!

Summit

19. Summit

The Light calls a summit to decide the final fate of Aqualad, the team ... and the entire planet Earth!

Endgame

20. Endgame

On the verge of finally ending the alien invasion, the team discovers the price of victory may be the entire planet Earth!

Episodes

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