Stargate SG-1

Stargate SG-1

The story of Stargate SG-1 begins about a year after the events of the feature film, when the United States government learns that an ancient alien device called the Stargate can access a network of such devices on a multitude of planets. SG-1 is an elite Air Force special operations team, one of more than two dozen teams from Earth who explore the galaxy and defend against alien threats such as the Goa'uld, Replicators, and the Ori.

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Episodes

The Serpent's Lair (3)

1. The Serpent's Lair (3)

With SG-1 trapped on Klorel's ship, it seems that Earth is doomed as the Pyramid Ships prepare to destroy Earth.

In the Line of Duty

2. In the Line of Duty

Carter is possessed by a Goa'uld who claims to be an enemy of the System Lords.

Prisoners

3. Prisoners

SG-1 is put on trial and exiled to a prison world, where a woman maintains a strange control over her fellow prisoners.

The Gamekeeper

4. The Gamekeeper

SG-1 is imprisoned in a virtual reality realm and forced to relive the worst moments of their lives over and over.

Need

5. Need

Jackson becomes addicted to the effects of a Goa'uld sarcophagus, and falls for the planet's manipulative princess.

Thor's Chariot

6. Thor's Chariot

SG-1 returns to Cimmeria, and finds that without protection from the Asgard the planet has been invaded by the Goa'uld.

Message in a Bottle

7. Message in a Bottle

SG-1 discovers an ancient artifact that takes O'Neill and the S.G.C. hostage.

Family

8. Family

The SG-1 team attempt to rescue Teal'c's son, who has been kidnapped and brainwashed by Apophis. Teal'c learns disturbing news about his wife.

Secrets

9. Secrets

Jackson discovers that his wife has returned to Abydos, and is nine months pregnant with the son of Apophis. O'Neill must keep the secret of the Stargate program from being uncovered.

Bane

10. Bane

Teal'c is infected with deadly venom from a giant insect, and begins a terrible transformation. When he escapes the S.G.C., SG-1 must find him before Colonel Maybourne does.

The Tok'ra (1)

11. The Tok'ra (1)

SG-1 locates the Tok'ra, a Goa'uld resistance movement who oppose the System Lords, and attempt to form an alliance. Jacob Carter's cancer brings him near death.

The Tok'ra (2)

12. The Tok'ra (2)

While SG-1 tries to form an alliance with the Tok'ra, a spy betrays the rebels to the Goa'uld. Jacob Carter finds that the Tok'ra may be his only hope of survival

Spirits

13. Spirits

SG-1 finds a planet inhabited by Native American Indians, protected by spirits who are actually advanced alien shapeshifters.

Touchstone

14. Touchstone

SG-1 is accused of stealing an important weather-controlling device, sending a primative planet into chaos. The team discovers that Earth's second Stargate is being misused.

The Fifth Race

15. The Fifth Race

O'Neill becomes the unwilling receptacle for a library of alien knowledge.

A Matter of Time

16. A Matter of Time

After gating to a world on the edge of a black hole, the S.G.C. cannot disengage the Stargate. All of Earth becomes endangered by the time-distorting gravity field.

Holiday

17. Holiday

SG-1 discovers an elderly man known for developing technology to fight the Goa'uld. Daniel is tricked into switching bodies with the man, Ma'chello, who believes he is "owed" for all the good he has done.

Serpent's Song

18. Serpent's Song

Apophis, SG-1's greatest enemy, seeks sanctuary from Sokar and ends up near death in the S.G.C. infirmary.

One False Step

19. One False Step

A group of primitive aliens begin to fall deathly ill after SG-1 arrives.

Show and Tell

20. Show and Tell

A young boy arrives through the Stargate, and warns of plot by invisible aliens to kill all of the human race in order to rob the Goa'uld of potential hosts.

1969

21. 1969

A cosmic accident causes SG-1 to be sent back 30 years into Earth's past, where they must locate the Stargate and find a way home.

Out of Mind (1)

22. Out of Mind (1)

O'Neill, Carter and Jackson awaken from stasis in what appears to be the S.G.C. -- almost 80 years in the future.

Episodes

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