Stargate SG-1

Stargate SG-1

The story of Stargate SG-1 begins about a year after the events of the feature film, when the United States government learns that an ancient alien device called the Stargate can access a network of such devices on a multitude of planets. SG-1 is an elite Air Force special operations team, one of more than two dozen teams from Earth who explore the galaxy and defend against alien threats such as the Goa'uld, Replicators, and the Ori.

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Episodes

Into the Fire (2)

1. Into the Fire (2)

O'Neill, Carter and Jackson must escape Hathor's clutches, while Teal'c tries to raise a Jaffa army on Chulak. General Hammond must take desperate measures to rescue the team.

Seth

2. Seth

SG-1 must find a renegade Goa'uld who has been hiding on Earth for thousands of years.

Fair Game

3. Fair Game

The Asgard aid Earth in negotiating a nonagression treaty with the Goa'uld System Lords.

Legacy

4. Legacy

When Daniel goes insane, SG-1 must deal with the legacy of Machello's anti-Goa'uld technology.

Learning Curve

5. Learning Curve

SG-1 discovers a planet where children are used to acquire knowledge for the entire population, then discarded.

Point of View

6. Point of View

SG-1 must free an alternate reality Earth from a Goa'uld invasion after duplicates of Samantha Carter and Charles Kawalsky come through the quantum mirror.

Deadman Switch

7. Deadman Switch

SG-1 is taken captive by an alien bounty hunter with uncertain loyalties.

Demons

8. Demons

SG-1 finds a medieval Christian society terrorized by Sokar and the Unas, and is accused of being possessed by demons.

Rules of Engagement

9. Rules of Engagement

SG-1 discovers a military camp where young men are trained to impersonate SGC personnel to infiltrate Earth.

Forever in a Day

10. Forever in a Day

Jackson deals with the apparent death of his wife, Sha're, at the hands of Teal'c.

Past and Present

11. Past and Present

SG-1 encounters an entire planet suffering from amnesia. The planet's leader returns to Earth with SG-1 to find a cure, but SG-1 suspects she may not be who she appears to be.

Jolinar's Memories (1)

12. Jolinar's Memories (1)

When Major Carter's father Jacob is kidnapped by Sokar, the SG-1 team must infiltrate a prison moon designed to look like hell to rescue him.

The Devil You Know (2)

13. The Devil You Know (2)

SG-1 must escape a hellish prison moon, and one of their worst enemies.

Foothold

14. Foothold

SG-1 returns from a mission and discovers that metamorphic aliens have taken over the complex.

Pretense

15. Pretense

The Tollan put Skaara and Klorel on trial to determine who will control the host body.

Urgo

16. Urgo

SG-1 receives alien brain implants that manifest themselves as a bizarre man, who tells them that they would not survive the procedure to remove him.

A Hundred Days

17. A Hundred Days

After a meteor strike buries the Stargate, O'Neill finds himself stranded on a planet with no hope of rescue.

Shades of Grey

18. Shades of Grey

O'Neill steals technology from the Tollan, and is forced to leave the Stargate program. Maybourne offers an intriguing proposal.

New Ground

19. New Ground

The members of SG-1 are imprisoned on a planet and become pawns in a war of ideology.

Maternal Instinct

20. Maternal Instinct

SG-1 discovers the mystical planet Kheb, and must find the Harcesis child of Apophis and Sha're before Apophis's army does.

Crystal Skull

21. Crystal Skull

An alien artifact causes Daniel to disappear, and the team looks for help from his institutionalized grandfather.

Nemesis (1)

22. Nemesis (1)

SG-1 faces creatures of mass destruction that even the Asgard can't control, and must destroy Thor's infested vessel before the Replicator bugs reach Earth.

Episodes

FarscapeStar Trek: Deep Space NineStargate AtlantisSlidersUFOSpace: Above and BeyondAndromedaStar Trek: EnterpriseStar Trek: VoyagerEarth: Final ConflictStar TrekLost in SpaceBabylon 5Project Blue BookLost in SpaceBuck Rogers in the 25th CenturyWarehouse 13Seven Days