Dark Matter

Dark Matter

The six-person crew of a derelict spaceship awakens from stasis in the farthest reaches of space. Their memories wiped clean, they have no recollection of who they are or how they got on board. The only clue to their identities is a cargo bay full of weaponry and a destination: a remote mining colony that is about to become a war zone. With no idea whose side they are on, they face a deadly decision. Will these amnesiacs turn their backs on history, or will their pasts catch up with them?

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Episodes

Welcome to Your New Home

1. Welcome to Your New Home

The crew awakens to find themselves prisoners on the Hyperion-8 Maximum Security Galactic Detention Facility.

Kill Them All

2. Kill Them All

Imprisoned in Hyperion-8, the crew must negotiate attempted assassinations, extraditions, and behind-the-scenes machinations as they plot their escape.

I've Seen the Other Side of You

3. I've Seen the Other Side of You

The neural link triggers a dangerous glitch and the crew start to turn against each other while hiding out in empty space in an effort to lose the GA.

We Were Family

4. We Were Family

Three manages to reconnect with his former crew. The Android ends up in some unique company.

We Voted Not to Space You

5. We Voted Not to Space You

The Android goes undercover to try and help the crew track a dangerous, yet familiar, foe.

We Should Have Seen This Coming

6. We Should Have Seen This Coming

Desperate for money, the Raza crew follow Nyx's lead on an op, only to discover that their target is a personal one.

She's One of Them Now

7. She's One of Them Now

Three crew members infiltrate a highly secure facility with the help of their handler.

Stuff to Steal, People to Kill

8. Stuff to Steal, People to Kill

A Blink Drive test goes awry, propelling the Raza to a parallel reality.

Going Out Fighting

9. Going Out Fighting

The crew takes a dangerous mission inside Dwarf Star Technologies in a desperate bid to save their ailing leader.

Take the Shot

10. Take the Shot

Mayhem on the ship sheds light on some crew members' dark pasts.

Wish I'd Spaced You When I Had the Chance

11. Wish I'd Spaced You When I Had the Chance

While Five is kidnapped and Three comes to her rescue, the rest of the Raza crew must face the Galactic Authority.

Sometimes in Life You Don't Get to Choose

12. Sometimes in Life You Don't Get to Choose

Four's loyalty is put to the test when he attempts to reclaim the throne of Ishida.

But First, We Save the Galaxy

13. But First, We Save the Galaxy

The crew of the Raza works to prevent the destruction of a space station and prevent an all out corporate war.

Episodes

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