Saekano: How to Raise a Boring Girlfriend

Saekano: How to Raise a Boring Girlfriend

Tomoya Aki is an otaku who has a dream. His dream is to create the best visual novel game ever. The main heroine for this game and the inspiration for this dream is a background character named Megumi Kato who somehow stumbles into main character-esque traits in his eyes. To complete the game in time he has to call upon the aid of his anime loving professional friends who aren't so keen on the choice of his main heroine.

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Episodes

An Error-Ridden Prologue

1. An Error-Ridden Prologue

A chance encounter with a beautiful girl during spring break inspires Tomoya to make a dating simulation video game. He tries recruiting Eriri and Utaha to assist him.

A Girlfriend Without a Raised Flag

2. A Girlfriend Without a Raised Flag

Tomoya asks Megumi out and gives her a lecture on how a perfect heroine should be like. He invites her to his home for an even more detailed lesson!

Retake the Climax

3. Retake the Climax

Tomoya continues to procrastinate despite a fast approaching deadline for his project proposal. Eriri and Utaha wonder if he's really serious about creating a dating sim.

Budget, Deadline and New Development

4. Budget, Deadline and New Development

Tomoya sets up a meeting with his recruits to discuss the game. After seeing Megumi with a boy, he can't help but feel jealous!

The Date Event of Crossing Paths

5. The Date Event of Crossing Paths

Utaha manages to write out the plot of their game, but it might not be what Tomoya is looking for. Megumi and Tomoya go on a date.

Deciding the Night for Two

6. Deciding the Night for Two

Tomoya leaves Kato in the middle of their date to meet up with Utaha. She takes him to a hotel, and they spend the night together. Alone…

Friend, Foe or a New Character

7. Friend, Foe or a New Character

While Tomoya is preparing for the Summer Comiket, two familiar faces from his past show up. Will this affect his game and all the preparations?

A Wingman's Traumatic Recollection Mode

8. A Wingman's Traumatic Recollection Mode

Megumi makes a concerted effort to understand dating sims. Later, Megumi and Tomoya assist Izumi during Summer Comiket.

One-on-one Route After 8 Years

9. One-on-one Route After 8 Years

After Tomoya hurts Eriri's feelings by praising Izumi's book, Utaha and Megumi urge him to make up with her in order to keep their group together.

A Melody of Reminiscing and Support

10. A Melody of Reminiscing and Support

After an argument with her dad, Michiru runs away and decides to crash at Tomoya's place for a while. In the circle meeting, it is decided that background music is needed for the game. Will they find someone to help them out?

Ready to Start Resolving the Subplots

11. Ready to Start Resolving the Subplots

Tomoya continues his attempts to recruit Michiru to his cause. Her critical words, however, cause Tomoya to question the dedication of his circle's members.

The Ups and Downs at the End of Each Day

12. The Ups and Downs at the End of Each Day

The group goes to see Icy Tail's first-ever concert. Before performing, Michiru's bandmates reveal a startling secret.

Episodes

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